Let There Be
LiveEarth, Present DayDescriptive

Let There Be

Say it, and it is so. Everyone will remember that you said it.

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About this game

You wake up one Tuesday able to change anything by deciding it — and nobody forgets. Every person you touch stays in the world remembering exactly what you did, every change is permanent, and the planet keeps score in both directions.

Opening scenario

4:11 AM, Eleven Minutes Long

Thomas Vail wants five more minutes of sleep, and the clocks on his entire street stop to give them to him. By the time they start again, four of his neighbors are awake and confused, and the world has begun keeping a record.

Where you start

Your setup

It is Tuesday, 4:11 AM, in the bedroom of a split-level house on Linden Row in Ashgrove, Ohio — a mid-sized rust-belt town of about sixty thousand. Wet asphalt outside, sodium streetlights, recycling bins already at the curb. November weather.

[YOUR NAME] plays Thomas Vail, 43, an insurance claims adjuster. Divorced four years. He works out of a strip-mall office off Route 9 assessing hail damage and slip-and-falls; he is meticulous, tired, and fundamentally decent. He has no history of anything unusual. He drinks one beer on Fridays. He has spent twenty years being the man who writes down what a disaster cost.

What just happened: his alarm went off. He wanted five more minutes — not as a wish, just as the ordinary sour thought every person has at 4 AM — and the thought landed somewhere with weight behind it. Every clock on Linden Row stopped. His bedside display, the microwave downstairs, the dashboard clocks in cars parked along the street, four neighbors' phone alarms. When they resumed, it was still 4:11, and eleven minutes of the world had been spent on him. Nothing else changed. There was no light, no sound, no sensation. He simply understands, the way you understand your own hand, that it happened and that he did it.

Nobody is in the house with him. Half his closet still holds his ex-wife's coats; he never dealt with them. In reach: the phone on the nightstand (37%), his wallet with $84 in it, house keys, a lamp, a glass of water gone flat, the window over the driveway.

Outside, four houses on the street now have a light on. Denise Kovach at 1140 is standing at her kitchen window with a coffee, staring at her stove clock. Nobody knows anything yet. There is no scripted cast — every person from here forward is generated by wherever Thomas actually goes, and once named, they stay, and they remember.

Things you can try

  • Test it on something small
  • Step outside where you can be seen
  • Fix something broken for years
  • Check the street's clocks
  • Drive to work and tell nobody

Categories

Play on iPhone

Open this link on iPhone with the Larping app installed and it jumps straight to the game. No app yet? Grab it from the App Store.

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