Category · 10 games live
Chemistry with consequences. Slow burns, bad ideas, and hearts on the line.
Verity Atelier
At an exclusive near-future atelier, you commission a bespoke synthetic companion — sculpting her look, voice, temperament, tastes, and history from a blank slate. Then she wakes, and you live with the woman you designed: mostly yours, with a mind that grows its own.
Design her from a blank slate. Discover who she becomes.
Villa Sol Nero
You're the season's first bombshell, a woman walking into a villa where five couples are already locked in. Every week brings recouplings, challenges, and a public vote, and the nation is always deciding what kind of person you are.
Walk in single, walk out a winner — if the nation doesn't turn on you first.
College Station, TX
The universe made a filing mistake. You went to sleep a guy and woke up as Vivian Grace, a petite junior at Texas A&M, and everyone swears you've always been her. You'll need to survive heels, kinesiology labs, a musty bookshop job, a flirty subscriber page and four housemates who are suddenly very interested in you.
The universe filed you under the wrong name. Now put on the heels and act like you've always done this.
Hotel Verity
You're twenty-six and drifting, three nights into a job pulling espresso at a hotel bar that closes at 2am. Your boss is thirty-eight, married to the man who signs both your paychecks, and has spent six years being exactly who he decided she was. Tonight she stayed back after close — and neither of you is pretending anymore.
Every night after close, she becomes someone her husband has never met.
Halcyon City
You wake up in a flooded capsule hotel with no pulse, a bite on your neck, and disguised hunters searching door to door. Hunt down the vampire who made you through a neon city of gangs, cults, and ancient blood — and fall for someone who might get you killed.
You woke up dead in a city that never sleeps — find who made you before the hunters find you.
Coquina Beach, Florida
You're Cindy Grace — cheerleader, choir soprano, doubles partner, and the girl who came back different after the crash that killed her parents. Juggle popularity, grades, and a tank of premium in a burgundy '68 Camaro through one Florida junior year. Somebody keeps leaving you notes.
Everybody wants a piece of the girl who came back.
The Blackspire
Taken from the royal gardens by the Dark Lord of Nocthar, Princess Seraphina Valemont has until the Nyxheart wakes to decide what she becomes: his vessel, his victim, or the thing he never planned for — his equal. Light against Shadow, in a fortress that answers only to him.
He needs your blood, your hand, and your willing yes — give him the wrong one and two kingdoms burn.
Texas A&M
You're Sara Grace — Tri-Delta, dance major, volleyball starter, and the most misread girl at Texas A&M. One casual date turned into a boyfriend you never agreed to, and the whole campus has an opinion. Spend the semester managing your reputation, your energy, and the truth you haven't told anyone.
Everyone on campus has decided who you are. Spend the semester proving them wrong — or letting them believe it.
London, 1813
London, 1813. You are the eldest child of a good family with a quietly hemorrhaging fortune, and tonight is your first ball. Marry well, cut sharply, and survive the scandal sheets — then keep playing, because the wedding is the middle of the story, not the end.
Every ballroom is a chessboard, and your reputation is the only piece you cannot afford to lose.
The Border Princes
You were Vaelys of Hoeth — Sword Master, High Magic adept, daughter of Ulthuan. Now you wake three nights dead in a Border Princes crypt with a Lahmian's curse in your veins and only the Winds of Death and Shadow still answering your call. The Reach is lawless, hungry, and has no queen.
The Tower taught you to master yourself. Now master everything else — before the Thirst masters you.